The 2012 Nissan GT-R comes nearly fully stocked with all kinds of tech gadgets and features, without forgetting that its primary job is to scorch the earth, as distraction-free as possible.
Nissan's changed up the GT-R lineup over the years, dropping trim names and updating features. For 2012, the nameplate has two derivatives: a Premium model and a Black Edition with, yes, black paint and black-tipped RAYS 20-inch wheels, along with red-and-black Recaro seats and interior trim.
All versions sport a USB port for music players; leather seats with heating; an 11-speaker Bose audio system with a hard drive for music; and hard-drive-based navigation with 3D flyover mapping, an appropriate touch for this not so stealth fighter.
The navigation is controlled via a 7-inch LCD screen, surrounded by carbon-fiber trim. The mapping is nicely rendered and not too difficult to use, but it has an alternate electronic identity, as the interface for the GT-R's videogame-style performance gauges.
Tap the screen, and the GT-R reveals a set of digital gauges that let drivers record how they're performing, whether it's grip, acceleration, or elapsed times. It's customizable, too, and Nissan even hired designers who worked on Sony's Gran Turismo game to help render the interface. If it sounds gimmicky, it's not--it's an apt piece of tech for a car so Corvette-fryingly capable.